Version 0.50.5


  • Made some of the tutorial messages clearer. In case of confusion: The asterisk next to a character's name is their status button, and you view aggression on the enemies, not the player characters.
  • Changed all references to "Threat" to "Aggression" for consistency. "Threat" was a holdover from Dragon Age, which I modeled the system off of.
  • Abilities with no target will no longer produce an error during the bad ending battle.
  • The fridge now provides you with 3 Lion Lickers instead of 1. (If you've already gotten it, you should automatically gain 2 more when you load your save.) Treasure these; you will not be getting many free consumables in the main game.
  • Fixed some typos.

Files

mods.zip 47 kB
Nov 05, 2019

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